Major: Beautifowl, Nimbian (formerly Pansurge), Konimbus (formely Simisurge; now Electric/Flying), Dreamare (formerly Pajambaz; now Normal/Psychic)
Renamed some Pokemon
Scaggot *> Scurgot
Goblat *> Invarn
Prospergon *> Prospegon
Coalspine *> Burspine
Modified encounters and trainer teams to reflect Pokémon changes
Fishing mechanics overhauled to be a grid based minigame
Dynamic trainer customization added
Hats, shirts, pants, and gloves can be removed or mixed and matched
Hair can be changed after reaching a certain point in the game
Added more Olvee evolution locations
Weather Report: Randomly changes the weather between sun, rain, and hail each turn
Evasion Boost: Increases evasion by 1 stage at the cost of 1/8 HP each turn
Steam: Increases evasion by 2 stages and takes no damage when hit by a water*type move. Evasion also increases in rain.
Bloodsucker: HP*stealing moves heal for 100% of damage dealt
Day Aura: Powers up Fire/Grass/Psychic/Electric/Fairy type moves
Night Aura: Powers up Ice/Water/Dark/Ghost/Fairy type moves
Thorns: Grass*type physical attack that increases attack by one stage
Champ Roll: Fighting*type biting move. Has chance to flinch
Junk Toss: Poison*type physical move that does damage from 0.5x to 1.5x the user's level
Contagion Drain: Poison*type HP*stealing moves that poisons if user is Poison*type
Freeze Blade: Ice*type physical move with increased crit rate and chance to freeze
Reduced wild encounter rate; increased number of free steps after an encounter before the possibility of a new encounter
Removed the option for Switch battle style for balancing reasons
Money lost from a black out is now half of the player's money
Increased the price of items from shops
Removed the option for full screen mode due to bugs with RPG Maker
Updated Nite, Camper, Picnicker, Fire Breather, Bug Catcher, Punk/Roughneck, Ranger, Pokémon Center Nurse, and Anonymous sprites
Sunny/Sol replaced with Eve
Many early game dialogue/characterization and event changes
New New Game intro
Improved visibility during night hours. Forest areas no longer have day/night tinting
Map connection lag in general and Route 9 lag; espc. on the southwest side
Metronome doesn't work
Status icons placed incorrectly in double battles
Some party/box sprites cut off
Unfinished follower sprites (followers don't change direction or aren't visible)
Unanimated battle sprites
Missing shiny sprites
Walking NPCs don't animate when on bike
Updated battle UI
Updated storage UI
Put the "Move" command on the top for convenience
Updated Pokegear design and Pokegear UI
Updated region map
Updated badge case design
Updated location signs
Added new battle intro graphic for villainous team
Fixed tinting in Kalahari houses
Fixed some passability bugs
Fixed event issue on Route 6
Fixed possible event issue on Route 7
Fixed follower talking twice bug
Fixed map locations in pokedex
Aychem follower now changes formes automatically
Follower now disappears if it's fainted after a battle
Did QC on Pokemon data (egg moves, heights, weights, stats, dex entries, etc)
Added Stealth Rock and Leech Seed animations
Added more Pokemon animations
Major: Hisschance, Charmeow
The region's name is now "Kroma" (previously unnamed)
Added dialogue and various events
Major map changes to Pokemon Centers, caves, every outdoor map, and some indoor maps.
Route 9 and Route 10 are now merged into one large route (Route 9). The maps are still split up internally to reduce lag.
Flower Shop in Sahara City is removed. It will come into play later.
Avoid saving in these maps before updating. If you are stuck, use your older version of the game to move your character to a safe spot (gates and most house interiors are unchanged, so try using these)
Added new areas
Tileset changes and various tile issues fixed
Character sprites are now gen 5 style. Some redesigns and overworld sprite updates
Misc sprite improvements
Most Pokemon and Trainers are now animated in battle.
Clothes can be unlocked through the game and changed at Pokemon Centers.
Changed how NPC speech works. Speech bubbles now point to the character speaking
Following Pokemon feature added. Currently only works with certain Pokemon (the ones with finished sprites). More sprites will be rolled out in later updates.
Cocombat now learns a signature move called "Coconut Drop" at level 27. It's a physical Grass-type move that has a chance to confuse the opponent. Damage is based on the difference between the user and opponent's weight, similar to Heavy Slam.
Wallopy learns a new move called "Fisticuff." It's a trapping move akin to Bind.
Platsplash now learns a new move called "Mind Control." This does the same thing as Foul Play, except it's Psychic-type.
Pajambaz now learns "Dreamtime" at level 23. This puts the user to sleep for two turns while raising its each of its stats by one stage.
Pajambaz also learns "Sheep Count" at level 45. This has the same effect and accuracy as Spore except it may affect Grass-types.
Minore learns Rocky Terrain. Reduces HP of non Rock-type, non airborne Pokemon everywhere on the field by 1/16 and cuts their speed for 5 turns
Cut is now optionally available to use on any compatible Pokemon other than Aychem. You must get the TM separately from a new NPC hidden in a new area.
Lowered encounter rate for cave areas
Thunder Stone now obtainable from a NPC, making two new evolutions available (+ Jolteon)
Drakeon is now in Gobi Village to get Pokemon Eggs
Modified night time tinting for better visibility
Updated music in every map along with most sound effects
Updated the title screen and the intro leading up to it
Updated the intro upon starting a new game
Reduced the shiny rate slightly
Reduced encounter rate of official Pokemon in wild battles and made them less frequent in Trainer battles.
The game is now using essentials v16.1, so it comes with all of v16's standard features. Run toggle can be set in the options now rather than pressing the S key.
Changed Pokedex and Summary GUIs
2 new Pokemon lines added in a new area of the game
Added a badge case to the trainer card
Added Day Care checker scene made by -FL-. This is unlocked via a Pokegear app given by a NPC.
Added shiny sprites for every animated Pokemon
Second gym gives a new TM
Misc minor bug fixes (typos, NPCs without dialogue, etc)