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Vampichir #084: Vampichir
Pokémon
#086: Bombore Bombore
Missingno.
Dynatite
Explosive Pokémon
#085
Dynatite
Type
Rock Fire
Unknown
Abilities
Aftermath or Sturdy
Gender ratio
50% male, 50% female
Catch rate
255 (33.3%)
Breeding
Egg group
Mineral
Hatch time
4080 steps
Height
2'00" 0.6 m
0'0" 0 m
Weight
44.1 lbs. 20.0 kg
0 lbs. 0 kg
Base experience yield
60
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Multi-body
Footprint
085
Pokédex color
Red
Base friendship
70
Cry


Dynatite is a Rock/Fire-type Pokémon. It evolves into Bombore on level 30.


Pokédex entry[]

Pokédex entry
It hangs from the ceilings of caves until it decides to drop down and explode on anything in its path. If one of its bodies dies in the process, it collects another one.

Game locations[]

Availability
None This Pokémon cannot be obtained.
Common Color Rock, Kalahari Mine
Uncommon
Fossil
Rare
One

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 80
76 - 145 148 - 284
Defense: 80
76 - 145 148 - 284
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 40
40 - 101 76 - 196
Speed: 30
31 - 90 58 - 174
Total: 330   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Fire
Ground
Fighting
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None


Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Tackle Normal Physical 04040 100100% 35
011 Smokescreen Normal Status 0000 100100% 20
044 Mud Sport Ground Status 0000 00——% 15
066 Mud-Slap Ground Special 02020 100100% 10
088 Incinerate Fire Special 03030 100100% 15
1111 Rock Throw Rock Physical 05050 09090% 15
1313 Self-Destruct Normal Physical 200200 100100% 5
1818 Rock Blast Rock Physical 02525 09090% 10
2222 Flame Burst Fire Special 07070 100100% 15
2424 Rock Slide Rock Physical 07575 09090% 10
2929 Self-Destruct Normal Physical 200200 100100% 5
3232 Stealth Rock Rock Status 0000 00——% 20
3636 Stealth Rock Rock Status 0000 00——% 20
3939 Explosion Normal Physical 250250 100100% 5
4343 Flare Blitz Fire Physical 120120 100100% 15
4646 Double-Edge Normal Physical 120120 100100% 15
5050 Stone Edge Rock Physical 100100 08080% 5
  • A level of "Start" indicates a move that will be known by a Dynatite obtained at level 1
  • Bold indicates a move that gets STAB when used by Dynatite
  • Italic indicates a move that gets STAB only when used by an evolution of Dynatite
  • Moves in yellow cannot be learned by any previous evolutions of Dynatite

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMRock TM69 Rock Polish Rock Status 0000 00—}}—% 20
TMRock TM102 Rocky Terrain Rock Status 0000 00—}}—% 10
TMRock TM105 Stealth Rock Rock Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Dynatite
  • Italic indicates a move that gets STAB only when used by an evolution of Dynatite
  • Moves in yellow cannot be learned by any previous evolutions of Dynatite

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
N/A* Autotomize Steel Status 0% 15
N/A* Block Normal Status 0% 5
N/A* Curse Ghost Status 0% 10
N/A* Endure Normal Status 0% 10
Barnabble Flail Normal Physical 1 100% 15
N/A* Fire Spin Fire Special 35 85% 15
N/A* Magnitude Ground Physical 1 100% 30
Dynatite*Bombore*Barnabble* Rock Tomb Rock Physical 60 95% 10
  • Moves marked with an asterisk (*) must be chain bred onto Bombore
  • Bold indicates a move that gets STAB when used by Bombore
  • Italic indicates a move that gets STAB only when used by an evolution of Bombore

Evolution[]

Dynatite
Unevolved
Dynatite
 Rock  Fire 
Rare Candy
Level 30
Bombore
First evolution
Bombore
 Rock  Fire 


Sprites[]

Front Back
GenderM Spr 065 Spr 065b
Front shiny Back shiny
GenderM File:Spr 065s.gif Spr 065sb

Trivia[]

Design origin[]

Dynatite's design is based on a combination of dynamites and stalactites.

Name origin[]

Dynatite is a combination of dynamite and stalactite.

Vampichir #084: Vampichir
Pokémon
#086: Bombore Bombore
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